eCommerce Benchmarks

I have been following Dynamic Yield since it was purchased by McDonald’s in March 2019. Dynamic Yield works with over 350 global brands developing online customer personalisation. The tech firm has an excellent newsletter covering marketing, data analytics, and digital personalisation. It offers several free services on its website, including case studies, a learning centre, and an eCommerce benchmarking tool. 

Dynamic Yield provides monthly eCommerce benchmark data for seven key markers. The data can help companies keep track of what is going on in their industries, identify strengths and weaknesses in their eCommerce platforms performance, and aid the creation of marketing plans. The data is aggregated from over 200 million monthly users and 300 million sessions from Dynamic Yield’s customer base.

The benchmarks and their 12-month global averages:

  1. Device Usage – % of traffic per device: 65% mobile, 32.17% desktop, and 2.83% tablet
  2. Conversion Rate – % of completed purchases by visitors: 3.21%
  3. Add-to-Cart Rate – % of items added to cart after product page view(s) by visitors: 7.16%
  4. Cart Abandonment Rate – % of items left in carts and not purchased by visitors: 70.83%
  5. Average Order Value (AOVs) – Average dollar amount per order: $130 
  6. Units per Transaction (UPTs) – Average number of products bought per order by visitors: 2.87
  7. Average Transaction per User (ATPU) – Average number of transactions made per visitor: 0.09

Each benchmark can be filtered by device, region and one of eight industries. The data is updated monthly and includes the last twelve months worth of averages for identifying trends. The Conversation rate and Cart abandonment rate KPIs also have detailed explanations, strategies for improvement, and additional resources. 

You can find Dynamic Yield’s benchmark tool on their website. 

Mental toughness and sports psychology

Dr Graham Jones studies elite performance in both high archives in both sports and business. Jones’s work as a sports psychologist to British Olympic champions and later a business-performance consultant believes that there are significant parallels between achievement in both areas. Those that reach the top are made, not born. He believes that the main obstacle to success is a ‘self-limiting mindset’. Jones states in his 2008 Harvard Business Review article that the one defining trait both sets of performers share is mental toughness; they manage pressure, are goal-oriented, and self-driven. 

Elite performers in both arenas thrive on pressure; they excel when the heat is turned up. Their rise to the top is the result of very careful planning—of setting and hitting hundreds of small goals. Elite performers use competition to hone their skills, and they reinvent themselves continually to stay ahead of the pack. Finally, whenever they score big wins, top performers take time to celebrate their victories.

Dr Graham Jones

Behaviours of elite performers

  1. Love the pressure
  2. Fixate on the long term
  3. Use the competition
  4. Reinvent themselves
  5. Celebrate the Victories
  6. Will to win

High performers are comfortable with high-pressure situations as they are focused on their excellence and what they can control while compartmentalizing everything else; they can also switch off by having other focuses in their life. Meticulous short term planning is used to achieve long term goals in small steps, mapping out exactly what is needed in each area that affects performance and reach the ultimate goal. 

Elite performers seek out and train with others that push themselves and challenge others to new levels of effort and output. They require constant constructive feedback to assess where they are and where they need to improve their performance. 

High achieving individuals recognize the importance of celebrating their wins and spend significant time analyzing the positive and negative elements of their performance to build confidence and expertise, repeating what worked and adapting what did not. They have cultivated a deep desire to compete and win that drives them to pick themselves up after things don’t go to plan and get back to training.

How to develop mental toughness

  1. Set a big long-term goal, create an outline of how you will get there, and then meticulously plan the next steps.
  2. Have a firm answer as to what this goal is essential to you, and use this to develop a deep will to do what is needed to achieve it.
  3. Focus on self-improvement in the areas that will help you achieve the goal and keep your mental energy in these areas.
  4. Find ways of receiving constant feedback on your performance in the areas you identified as critical, spend extra effort on where you are falling short, and recognize and repeat what is working.
  5. Have a reward in mind for achieving the long-term goal as a symbol of the work and commitment put in to achieve it.

Time-limited project approachs

Today, I was asked to do a last-minute presentation on my teams approach to course and module design for online and flexible programmes. The main aim is to get the right people in the room and create space to take them through a practical approach based on what we know to work and addressing what has gone wrong in the past. 

In the presentation, I focused on three key characteristics of the approach;

  1. Parkinson’s law where work expands to fill the time allocated 
  2. Capabilities Maturity Model, where we formalise and optimise the process to reliably and sustainably produce required outcomes
  3. Design thinking, a non-linear, iterative process that teams use to understand users, challenge assumptions, redefine problems and create innovative solutions to prototype and test.

Parkinson’s law states that work expands to fill the time available for its completion. The more time we allocate to a task, the more of it we waste, the less time we assign, the more efficient we have to be, cutting out anything that is not essential to getting the job done. When a deadline is far away, we tend to spend some of our available time in active procrastination or giving away the time to other demands. It is only when a delivery date approaches that we ruthlessly trim anything non-essential to complete the task and constrain our activity to what matters. Restricting the delivery time allotted to only what is needed to complete the task creates focus.

Once we have trimmed the time, we need to use a defined series of actions to help get the outcome required. Process maturity refers to the extent to which the process is managed, defined, measured, and controlled to ensure a reliable and sustainable development each time the process is used. As a manager, I need to know that no matter who is assigned to a project, I can have confidence that a certain level of service and quality is achieved; a mature process with frequent feedback loops supports this. The Capability Maturity Model has five levels;

  1. Initial: Unpredictable and reactive – each individual runs each project based on their own with little standardisation
  2. Managed: Project management – projects are dealt with in a systematic and organised way
  3. Defined: Proactive – standards and process are provided across all projects
  4. Quantitatively managed – Measured and controlled – metrics are used to monitor and improve performance and provide a predictable level of quality
  5. Optimising: Stable and flexible – feedback loops offer continuous improvement and the ability to be agile and innovative.

Design thinking is a structured approach to product development and provides the process that the capability maturity model fits around. There are three broad phases; First, you understand the problem, explore possible solutions, and then finally materialise the selected outcome. Within these three phases, there are six main activities;

  • Understand
    • Empathise: carry out research such as interviews and observations to understand the user or client and their stories.
    • Define: use the research to write a clear definition of the problem. This might include user personas that use cases.
  • Explore
    • Ideate: Divergent thinking is used to generate as many possible solutions without judgment. Then, Convergent thinking is carried out, with each idea evaluated, and the best is chosen. 
    • Prototype: A version of the solution is created to test the idea with the user or client. This might be as simple as a paper prototype on a series of slides or a one-page document, or a quickly generated but fully working minimum viable product.
  • Materialise
    • Test: The prototype is put in front of users to refine and validate the proposed solution. 
    • Implement: The solution is built and delivered to users.

To illustrate the approach, I used three examples;

  • Example 1: Google’s Design Sprints
  • Example 2: The universities Course Design sprints
  • Example 3: My teams adapted ABC Module Design Workshop

Time-limited approaches to projects work as they create focus. A mature process optimises the time available, and divergent and convergent thinking produces better ideas. Testing the solution allows a design to be refined and validated before it is released.

Limiting delivery times and defining the process is effective once working, but the transition creates challenges. The first is that those implementing the changes need to build credibility, so they are trusted. Most people know how they want to solve a problem and can be resistant to a design process they see as unnecessary and overly structured. Finally, most people are busy but are unpracticed at estimating how much time something takes to complete; they tend to panic when they see work in clearly defined packages and want to ‘just get work done.

Linkedin Learning’s Workplace Learning Report 2021

Linkedin released their 5th annual Workplace Learning Report today. The findings are collected from Linkedin’s learning and development survey, completed by over 5,000 professionals across 27 countries.

65% of L&D pros have a seat at the exec table, up from 24% last year. This increase is mostly due to the need’s for remote working during the pandemic. 57% of L&D professionals say learning & development as moved from a ‘nice to have’ to a ‘need to have’.

The focus of Learning and Development in companies in 2021 is upskilling and reskilling, with 59% of companies saying this is their priority. The need for new skills can be partly attributed to the digitalisation of many roles. According to the World Economic Forum, 85 million jobs will be displaced, and 97 million new jobs will be created globally by 2025 due to computing playing a larger part in many businesses. The pandemic has accelerated many companies plans for digitisation and the training staff to take advantage of the new technologies. Leadership and management (53%), Virtual onboarding (33%), and Diversity and inclusion (33%) are the other most common priorities. The two most essential skills are resilience and digital fluency to address the pace of change. 

The skills gap created by increase technology in the workplace has lead companies to focus more on internal mobility, giving employees extra motivation to engage in learning and development. 51% of UK companies now say that internal mobility is more important now that pre-pandemic. To support internal employee progression, 39% of L%D professionals are currently identifying skills gaps in their organisation, and 33% are developing tools to help develop programmes targeted at upward or adjacent moves of employees within the company. The report suggests that employees at companies with high internal mobility stay almost twice as long; an average of 2.9 years for low internal mobility companies and 5. years where internal mobility is high. 

Community is becoming a crucial part of learning programmes. At Linkedin learning’s internal programmes, learners who used the platform’s social features watched an average of 30 times more content. This mirrored in the feelings of Learning and Development professionals in the survey. 84% said that learning is more engaging when done with other people, 94% said that it is more successful, and 95% said it helps create a sense of belonging. 

Linkedin Learnings own programmes have seen a 58% increase in users in the last year to 25 million global users; each user is watching on average twice the number of hours. Generation Z, born between 1995-2010, are the top uses of Linkedin Learning, growing 2.5 times the number of users in this bracket, and they are watching 50% more hours.

The five most popular Linkedin Learning courses for learning and development professionals:

  1. Instructional Design Essentials: Models of ID by Joe Pulichino
  2. Articulate Storyline Essential Training by Daniel Brigham
  3. Instructional Design: Storyboarding by Daniel Brigham
  4. Converting Face-to-Face Training into Digital Learning by Daniel Brigham
  5. Measuring Learning Effectiveness by Jeff Toister

You should write a book

If you have original ideas that have value or are an expert in a field, you should write a book no matter how niche. There will be at least one person out of the almost eight billion people in the world that needs your ideas or could benefit from your advice to develop the skills that you have earned. If you are not yet an expert or feel you have something to share, but you don’t feel you are ready, the act of writing a book might be the thing you need. Start by writing a book proposal and commit to the process of two to four hours a day for the next two years, working on your ideas, skills, and expertise. 

Why write a book?

Seth Gobin, in a February 2007 blog post, suggests that everyone should write a book. He describes how he wrote his ebook ‘Unleashing the Ideavirus‘ to give away free to spread the idea (about how free ideas spread faster than expensive ones). The book was downloaded over two million times, and a Google search for the term brought up over two hundred thousand results at the time of his post. Godin writes that on top of the opportunity to share your ideas across the globe, writing helps to organise and clarify the ideas making them better. 

Smart people with good ideas worth sharing can get a lot out of this exercise.

Seth Godin

Andress Erikson, in his book Peak: Secrets from the New Science of Expertise, wrote that experts form better mental representations about their specialist subject through deliberate practice. Mental representations “in essence… are preexisting patterns of information – facts, images, rules, relationships, and so on – that are held in long-term memory and that can be used to respond quickly and effectively in certain types of situations.” The deliberate practice of writing a book will allow you to solidify your understanding of your specialist area and build mental representations.

In Daniel Priestley’s book ‘Key Person of Influence‘, he writes that being an author in your area of expertise provides validation and trust in your skills and allows people an opportunity to learn more and share your ideas. Having a published book is also a great way to attract like-minded people.

Very few people create a significant volume of published content. If you have articles, blogs, reports, case studies and a book, you are much more likely to be perceived as a Key Person of Influence in your industry.

Daniel Priestley

Writing and publishing a book can cost nothing, and there are no barriers beyond effort and time. Your book can be launched using your website and social media platform and via amazon self-publishing. You can treat your book as a channel of your portfolio business, as the output of deliberate practice while developing expertise, or as an opportunity to share your ideas with people who will find value in them. Now I have convinced you that you need to write a book, we need to look at what to write. 

What to write

Non-fiction books are traditionally between 50000 to 80,000 words; it takes around 500 words to fill an A4 page, so that is just 100-150 pages. To fill those 100 pages, you need to start with two things;

  1. A big idea
  2. A target audience

Your book needs to solve a problem and should be written as a transition from confusion to clarity. Start with the audience and how you can help them. The total addressable market, the number of people who make up your target audience, should be quite targeted if you intend to self-publish, and you will need to address a specific problem. If you are unsure, think of a younger version of yourself or a beginner in your field. Next, think about the one big idea that you would like to share with them to solve a problem they will experience, and you could help them solve it. 

A great example of a big idea and a specific target audience is Cal Newport and his big idea around deep work. Cal has written five books since becoming an academic; So Good, They Can’t Ignore YouDeep WorkDigital MinimalismThe Time-Block Planner, and A World Without Email. Cal’s big idea is that to create the life you want; you need to develop your ‘…ability to focus without distraction on cognitively demanding tasks.’ Cal’s target audience is millennial knowledge workers that are easily distracted by social media.  

Geoffrey Moore’s Value proposition framework from his book Crossing the Chasm will let you know if you are ready to start writing or if you need to explore your ideas further.

Moore’s Value Proposition Framework

For (target reader)Who (statement of need or opportunity)

The  (working book title) is a book

That  (key benefit, reason to buy)

Unlike  (primary competitive alternative)

My book  (statement of primary differentiation)

You should treat writing your book as a software app or new business idea and use your value proposition as a business plan idea. Talk to people, specifically your target read and test out the ‘statement of need or opportunity to see if it accurately represents a problem you could fix and check that the ‘key benefit’ will be a solution. Finally, have a look at similar books on the market and make sure that you have something unique to say. Tech start-ups are advised to get feedback from at least fifty people before committing to a business model, so use this as a guide and be systematic in collecting feedback on your big idea to help write your book proposal.

Start with a book proposal

Traditionally, a book proposal is a document written for publishes to convince them to publish your book. The publishing industry is at least as old as the Gutenberg printing press (1440), and the process of writing has been developed over the last six hundred years, so it is worth paying attention to. Even if you intend to self-publish, the book proposal is an ideal place to start to help you structure your ideas. 

The book proposal summarises the book’s big idea, lays out the chapters with a summary for each, and proposes a marketing plan to create awareness of the book with your target audience. You will want to use your value proposition and the notes from your interviews to brainstorm critical questions, concepts, and facts that you want to use and start to arrange this into a structured narrative.  

MasterClass suggested a book proposal should include:

  1. Title page
  2. Overview
  3. Author bio
  4. Chapter outline and table of contents
  5. Sample chapter
  6. Competitive titles analysis
  7. Target audience
  8. Marketing plan
  9. Additional information

Now Do the Work.

Finding a startup business model

Many startups fail because of a lack of research. Founders assume that customers want to pay for their product and scale before knowing their business model works. The ‘Growth at any cost’ approach encouraged in Silicon Valley has led to some spectacular collapses when a company’s business model has not been adequately tested before it scales. 

The most dramatic recent example of a startup scaling before it has a solid business model is WeWork. The office space startup launched in 2010, and by 2019, the company had an estimated value of $47 billion, helped by an $8 billion investment from Softbank. The company never made a profit but instead focused on a massive expansion of locations without learning if their model worked. The collapse came when they attempted to transition from startup to established company with an IPO in 2019. Potential investors got to look at its finances and compare WeWork to established and profitable real estate companies such as IWG.

A startup is not just a smaller company. Traditional product development ‘Waterfall’ methodologies work for existing companies with a known market and low tolerance for failure. A startup model with ‘agile’ product development is needed when you are unsure about what you’re selling and who you are selling to and need to repeat the design and development process many times until you find something that works.

Startup: A temporary organisation in search of a scalable, repeatable, profitable business model. Steve Blank

A startup is a company in search of a customer, product, and business model. The Customer Development Model can be used to make this search systematic and reduce the risk of failure.

The Customer Development Model

  1. Search Mode
    1. Customer Discovery – translate the startup’s vision into a testable business model hypothesis.
    2. Customer Validation – Test the business model for repeatability and scalability.
  2. Execution Mode
    1. Customer Creation – Establish the market, product position, and demand. 
    2. Company Building – grow the organisation to support executing the business model.

The Build-Measure-Learn Loop can be used in the Search Mode to learn from customer feedback when developing products and services. The build phase of the first iteration of the loop creates the simplest customer-ready product known as a Minimum Viable Product (MVP).

Minimum Viable Product: The version of a new product which allows a team to collect the maximum amount of validated learning about customers with the least effort. Eric Ries

The Build Measure Learn Loop

  1. Build a product from a plan
  2. Measure the product to generate data
  3. Learn from the data to create the next plan

A company should validate their business model and customer before any significant money is spent in the Execution Mode. If the business model hypothesis fails, the startup can pivot to a new idea until a scalable business model is found.

We have a human captial problem; we should all become engineers

What if everyone became a (hard) scientist or an engineer, how quickly would we fix the world’s major problems? How quickly could we eradicate poverty and unemployment, create environmental security, and help people live healthy, predictable, and straightforward lives free of high order issues? 

Naval Ravikant believes everyone can be rich and belives it can be taught. He believes that everyone can become a scientist or engineer with support, patience and the right expectations. Of course, most people do not want to put in the time it takes to build these skills, they want to do other things, or they do not have the financial support or expectation that it is possible, but it is.

The engine of technology is science that is applied for the purpose of creating abundance. So, I think fundamentally everybody can be wealthy.

This thought experiment I want you to think through is imagine if everybody had the knowledge of a good software engineer and a good hardware engineer. If you could go out there, and you could build robots, and computers, and bridges, and program them. Let’s say every human knew how to do that.

What do you think society would look like in 20 years? My guess is what would happen is we would build robots, machines, software and hardware to do everything. We would all be living in massive abundance.

We would essentially be retired, in the sense that none of us would have to work for any of the basics. We’d even have robotic nurses. We’d have machine driven hospitals. We’d have self-driving cars. We’d have farms that are 100% automated. We’d have clean energy.

At that point, we could use technology breakthroughs to get everything that we wanted. If anyone is still working at that point, they’re working as a form of expressing their creativity. They’re working because it’s in them to contribute, and to build and design things.

I don’t think capitalism is evil. Capitalism is actually good. It’s just that it gets hijacked. It gets hijacked by improper pricing of externalities. It gets hijacked by improper yields, where you have corruption, or you have monopolies.

Naval Ravikant

Chamath Palihapitiya believes we can solve most problems, and we have the money to do it through capital markets, but we have a human capital problem. We know how to fix most issues, but we miss the smart people to research, develop, and build the solutions. Part of the problem is that technology firms swallow all of the best talent straight out of university. We need more talented scientists and engineers, and we need to motivate them to become entrepreneurs or work for innovative companies that want to solve the most significant problems.  

Human Capital: the skills, knowledge, and experience possessed by an individual or population, viewed in terms of their value or cost to an organization or country.

Oxford languages

The example Chamath gives is the goal for making every home in America carbon neutral. Sustainable home-generated power could be achieved through roof-mounted solar panels that store electricity on-site in a reliable battery and controlled by an app on your phone. The homeowner could also power an electric car and replace their petrol or diesel one. Through bonds and investment, capital markets can fund such an effort, but we do not have the technically skilled people to research, develop, build, and install it. But how real is Chamath’s and Naval’s idea of science solving the problem if we just had the people?

In the UK, fossil fuel burning to generate electricity is the largest source of carbon emissions. WWF UK suggests that moving to 100% sustainable fuel power generation by 2050 is the most significant action the Government can take to meet the climate ambition of keeping warming to 1.5 degrees above pre-industrial levels. The next most crucial step is to end the sale of petrol and diesel cars by 2030 and transition to electric vehicles. SolarPower Europe suggests that engineers have improved solar technology and panels now generates 30 times more power over there lifetime than is required to manufacture and that ‘solar offers the most cost-efficient means to decouple electricity generation from environmental and health impacts.’

EngineeringUK references ten core and related engineering occupations on the UK Government 2020 Shortage Occupation List (SOL) of the most needed skills in the economy. The skill shortages include design and development engineers, electrical engineers, and production and process engineers, all of which are involved in solving the emissions problem. We do have a human capital problem, and it is holding back a solution to climate change.

Naval and Chamath set a challenge to all of us to solve the significant issues that we face. Are you working in the hard sciences or in engineering to solve these issues? If you are an educator, are you focusing your efforts on developing and motivating people to solve these technical problems? Once we reach a world of zero poverty, zero unemployment, and zero carbon emissions, we can all pursue creative expression. Until then, let’s solve the human capital issue and become engineers. 

Leardership and management 101

I believe there are three keys to strong leadership and management:

  1. Vision
  2. Wellbeing
  3. Productivity

First, you have to have a clear and ambitious vision for the future your team is creating and communicate it so that they believe it. Next, you need to look after the individual team members and promote psychological safety. Finally, you need to break your vision down into clear goals and let each team member know what they are responsible for, then let them get on with it.  

Vision: the ability to think about or plan the future with imagination or wisdom.

Oxford Languages

Wellbeing: the state of being comfortable, healthy, or happy.

Oxford Languages

Productivity: the effectiveness of productive effort, especially in industry, as measured in terms of the rate of output per unit of input.

Oxford Languages

A new manager can start with simple steps for each of the three elements and then gradually built upon them to spiral out their capabilities as a manager and leader. For example, once you have written a vision, you are holding regular open and honest 1:1 meetings with each team member, and everyone is clear on what they should be working on, you could turn your vision into a strategy, You could add a daily stand each morning to build community in the team, and you can start to have more control over the flow of work by identifying and removing constraints.

If you want some ideas on how to spiral out your vision and productivity, Jim Collins’s Level 5 leadership and the Capability Maturity Model (CMM) are an excellent place to start. For wellbeing, begin by learning about creating a psychologically safe workplace and then take the lessons of Self-determination theory to encourage your team to develop autonomy, competence, and relatedness in their work.

Point A to Point B

The shortest distance between two points is a straight line.

Archimedes

Much of the work we do in educational technology helps people understand where they are, where they want to be, and then support them to achieve it. In the book Intervention, Dan John‘s process working with athletes has many parallels with our work with academics.

Some teams, departments, or universities know precisely where they want to be-Point B, but they are not clear on where they are now, Point A. In this situation, our job is to identify their current position, then create a plan to reach their goal. Others know exactly where they are but need help to see a realistic goal, requiring ideas, standards, and progressions. A third more common group is unrealistic about their Point A and/or Point B and needs help to identify both before making a plan and starting work. We need to know both point A and point B to draw the line between them.

There are things that everyone we work with needs; ideas of innovative practice to improving student experience, more straightforward and better-integrated technology, comprehensive training and support, and a clear development process. We also need effective project management and a schedule that takes into account the academic calendar. But some tools can help assess where a team is on their journey and the next step in their progression, such as the Quality Matters Standards, the OLC’s Quality Scorecard, and the SAMR learning model

But,

  • If people know the goal, assess where they are and connect the dots.
  • If people know where they are now, but either want an unrealistic goal or do not know what they want, show them the next step and connect them.
  • With everyone, always focus on the process and the keys to success. 

If you are currently working on your service offer, spend some time on a set of questions and a collection of principles to find Point A, Point B, and the most direct route. A systematic approach to educational developments will help you find the straight line.

Using Abbing’s brand model to develop a service offer

University leadership teams are currently planning what delivery will look like next academic year. A form of blended learning will likely be maintained even if social distancing rules are relaxed. Educational technology and academic development teams will need to restructure their services to provide academic departments with the support they need to transition from this year’s delivery model to a more sustainable and quality-driven model for the future. But what does that service offer look like and how can it be designed to provide freedom for academic teams to explore what this new future looks like?

Author/Copyright holder: erik roscam abbing. Copyright terms and licence: CC BY-NC-SA 2.0

Erik Roscam Abbing’s brand model could be used as a starting point for Edtech teams to create their new service blueprint. The starting point is to map out the team’s own identity, vision, mission, and behaviours. An understanding of the Capability Maturity Model can also input into the team’s desired brand. I have added below my current thoughts on the first phase for my team. If you have any questions or want to collaborate on ideas, get in contact with me on Twitter @samueljtanner

Team Identity

We have moved towards a Learning Design skill set in the team rather than the more traditional Learning Technologist. Each member of the group would consider themselves as a ‘techie’ and has an expertise that sits somewhere in the nexus of three core technical skills; Learning and teaching, multimedia and technology development, and design. Learning Designers operate as project managers, follow design thinking methodologies using personas and prototypes, and adopt a scholarly approach to quality assurance and continuous improvement practices.

Vision

We believe in the transformational nature of technology, and that learning and teaching can be made better when technology is used to design student centred experiences. Teachnology allowed learning and teaching to be:

  • Flexible: accessible to anyone that wants to learn, at whatever stage of life they are at, and whatever their context.
  • Personalised: designed to meet students individual goals and provide choice as these change.
  • Active and collaborative: engaging learning experiences that prepare students with the skills they need for the workplace, including problem-solving, teamwork, communication, and resilience. 
  • Redefined: using technology to create student experiences previously impossible with physical constraints.

Mission

By 2025, all students will have a flexible, personalised, and active and collaborative learning experience that uses technology to provide better learning outcomes.

Behaviour

We are: 

  • partnering with academic teams to co-design modules and courses
  • defining what quality looks like and how to get there sustainably 
  • sharing ideas of what is possible and what works
  • building an easy to use and seamlessly integrated technology ecosystem that provides the tools needed 

My ideas will be different from yours

The ideas here are just a brain dump around the direction I am taking my team, but I suggest using the same framework for your institution. Phase two will look at the identity, vision, mission, and behaviour of those teaching at university. My team is a service for academic departments to help them teach students, and so our customers are the lecturers. It is a time of disruption for the role of academics, and the answers to the questions in phase two will be very different now than six years ago when I moved from further education to the university sector. I have some research to do, but I imagine that brand promise will be something along the lines of… 

Brand promise: Your Learning Designer will help you design, develop, and deliver a flexible module quicker, easier, and provide a better student experience than if you had done it independently.